126 cards found.

Darigaaz's Caldera

Land Lair   (0)

When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{t}: Add {B}, {R}, or {G}.



Color Identity: Black,Red,Green
Printings:
Salvat 2005 (Uncommon)

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Dire Undercurrents

Enchantment {3}{U/B}{U/B} (5)

Whenever a blue creature enters the battlefield under your control, you may have target player draw a card.
Whenever a black creature enters the battlefield under your control, you may have target player discard a card.



Color Identity: B,U,Black,Blue
Printings:
Shadowmoor (Rare)

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Dispeller's Capsule

Artifact {W} (1)

{2}{W}, {t}, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment.



Color Identity: W,White
Printings:
Commander Legends (Common)

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Division Table

Artifact Contraption   (0)

Whenever you crank Division Table, target player loses 2 life.



Color Identity:
Printings:
Unstable (Common)

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Dromar's Cavern

Land Lair   (0)

When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{t}: Add {W}, {U}, or {B}.



Color Identity: White,Blue,Black
Printings:
Planeshift (Uncommon)

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Dual Doomsuits

Artifact Contraption   (0)

Whenever you crank Dual Doomsuits, each time a source you control would deal damage this turn, it deals double that damage instead.



Color Identity:
Printings:
Unstable (Rare)

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Esper Panorama

Land (0)

{t}: Add {C}.
{1}, {t}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library.
Esper is an expansive canvas painted by precise, controlling hands.



Color Identity:
Printings:
Shards of Alara (Common)

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Etherium-Horn Sorcerer

Artifact Creature Minotaur Wizard   3 / 6   {4}{U}{R} (6)

{1}{U}{R}: Return Etherium-Horn Sorcerer to its owner's hand.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)



Color Identity: R,U,Blue,Red

Evacuation

Instant {3}{U}{U} (5)

Return all creatures to their owners' hands.
Which is more unsettling: the roar of battle or the silence that follows?



Color Identity: U,Blue
Printings:
Ninth Edition (Rare)

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Expedition Map

Artifact {1} (1)

{2}, {t}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
"I use maps to find out where explorers have already been. Then I go the other way."
—Javad Nasrin, Ondu relic hunter



Color Identity:
Printings:
Zendikar (Common)

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Explore

Sorcery {1}{G} (2)

You may play an additional land this turn.
Draw a card.



Color Identity: G,Green

Fervor

Enchantment {2}{R} (3)

Creatures you control have haste. (They can attack and {t} as soon as they come under your control.)
"We won't sit like lazy gob-slugs waiting for death to come to us. We'll bring death, shiny sharp, to our enemies."
—Krenko, mob boss



Color Identity: R,Red
Printings:
Magic 2013 (Rare)

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Flight Spellbomb

Artifact {1} (1)

{t}, Sacrifice Flight Spellbomb: Target creature gains flying until end of turn.
When Flight Spellbomb is put into a graveyard from the battlefield, you may pay {U}. If you do, draw a card.



Color Identity: Blue
Printings:
Scars of Mirrodin (Common)

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Forfend

Instant {1}{W} (2)

Prevent all damage that would be dealt to creatures this turn.
"Suddenly there stood a fortress protecting the clachan, its walls hewn of valor and mortared with honor."
—Clachan Tales



Color Identity: W,White
Printings:
Morningtide (Common)

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Glacial Fortress

Land (0)

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
{t}: Add {W} or {U}.
Ships blown north in their voyage across the Stormwreck Sea become trapped in the unmelting ice.



Color Identity: White,Blue
Printings:
Ixalan (Rare)

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Glassdust Hulk

Artifact Creature Golem   3 / 4   {3}{W}{U} (5)

Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn.
Cycling {W/U} ({W/U}, Discard this card: Draw a card.)



Color Identity: U,W,White,Blue
Printings:
Double Masters (Uncommon)

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Goblin Mime

Creature Goblin Mime   2 / 2   {1}{R} (2)

When you speak, sacrifice Goblin Mime.



Color Identity: R,Red
Printings:
Unhinged (Common)
Unhinged (Common)

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Goblin Mime (b)

Creature Goblin Mime   2 / 2   {1}{R} (0)

When you speak, sacrifice Goblin Mime.



Color Identity: R,Red
Printings:
Unhinged (Common)

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No results found.
Bummer

126 cards found.